Zephyr - Also a decent early game bow, prefer this one if you get the runes for it before the runes for Edge Any base will do, even if you just grab a socketed white from Charsi Even a socketed bow with some chipped gems will doĮdge - Great early game bow that should carry you into early-mid nightmare. White/Blue/Yellow Bow - When starting out, just grab what you can find. This section is mostly for people playing SP, that don't really like trading, that are just starting and have no currency, or just like playing self-found. I will only be listing here things that don't rely on luck to obtain (outside of mid runes, since they can be target farmed at countess). Vitality: Up for debate - some Bowazons don't put any here, others get their vitality to 80-100 hard points for survivability Strength: 134 including all gear and charms, enough for Windforceĭexterity: Everything else - each point in Dex is 1% increased physical damage for us You can also remove the extra points from Magic Arrow if you have another way to deal with physical immunes, such as a source of Amplify Damage (see Gear and Mercenary sections) or other party members. While this will significantly reduce your single target damage, it allows for more points into Critical Strike and other quality of life skills to boost your mapping clearspeed. There is an argument to only put 1 point in Guided Arrow and Magic Arrow, especially if your primary objective is to farm maps. The attack rating is mostly unimportant since you should have capped hitchance on any non-boss mobs long before 20 points anyway. Others will still put the extra points in anyway, since the 1-2 extra physical damage per point is multiplied by this build's 800%+ enhanced damage. This is because the arrow count caps at 24 at level 22, so some Bowazons will reach this with +skills from equipment before 20 points invested. Many Bowazons suggest fewer than 20 points in multiple shot. X Critical Strike (all remaining points). X Pierce (should add up to 100% with the pierce on your gear).Valkyrie is maxed as she is an incredibly useful tank for maps and ubers, especially in situations where your mercenary can't handle the load. Multiple Shot is the main clearing skill, Guided Arrow is the single target skill (currently bugged and doesn't convert to magic damage as the description says), and Magic Arrow is used for killing Physical Immunes. Skill allocation is highly debated among Bowazons, so the aim with this section is to inform you of the different choices and the advantages of each. To help out with this, a section has been added at the end of this article that will advise players on what to do from level one until max level so that they can finally experience what this build is all about.This guide is a comprehensive resource for building a physical Bowazon (in softcore) that can farm any content in the game, including maps and ubers. However, surviving until that endgame can be a tall task and many players find that by the time they reach the mid-game, they're getting farmed by opponents. Being able to deal physical damage from afar is not an option for most classes because of just how overpowered it can be, this build alone is a testament to that. Updated on November 16th, 2021 by Hodey Johns: This remains the very best bow build around, Amazon or otherwise. Here's how to maximize the Bowazon's potential from start to finish. Without the right skills and gear, she can hit enemies for no damage and become a one-hit kill. But it's easy to go wrong, especially as the Diablo 2: Resurrected's late-game approaches. This is, of course, assuming that she's built correctly. RELATED: Mistakes People Make While Playing Diablo 2: Resurrected She's got advantages on offense that make her defense top-tier and with a few skills, she's also more than capable of enduring attacks as well as a tank. Anybody looking to go into Diablo 2: Resurrected with the idea of being the best archer alive is going to want to pick the Amazon, no question about it.
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